Gaming on Linux has been a burgeoning market for years now – as best emphasized by the recent launch of the Steam Deck from Valve – but Windows has the lion’s share of games and gamers alike.Īt last year’s GDC, Google talked at length about it’s efforts to make it as simple as possible for game developers who use the Unity and Unreal engines to bring their titles over to Stadia. One of the core known limitations of Stadia from the get-go is that instead of being based on Windows, where many PC games make their home today, Google based the system on Linux. Three years after Stadia was first unveiled at GDC 2019, Google has once again returned to the conference to showcase its ambitions for the game streaming service. Google has unveiled it’s latest efforts to make it easier for companies – including Steel Wool Studios, developers of Five Nights at Freddy’s: Security Breach – to port Windows games to Stadia.
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